comparison docs/html/sdlgetmodstate.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_GetModState</TITLE
5 ><META
6 NAME="GENERATOR"
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61
8 "><LINK
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10 TITLE="SDL Library Documentation"
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13 TITLE="Event Functions."
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16 TITLE="SDL_GetKeyState"
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19 TITLE="SDL_SetModState"
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23 BGCOLOR="#FFF8DC"
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26 VLINK="#551a8b"
27 ALINK="#ff0000"
28 ><DIV
29 CLASS="NAVHEADER"
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33 CELLPADDING="0"
34 CELLSPACING="0"
35 ><TR
36 ><TH
37 COLSPAN="3"
38 ALIGN="center"
39 >SDL Library Documentation</TH
40 ></TR
41 ><TR
42 ><TD
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44 ALIGN="left"
45 VALIGN="bottom"
46 ><A
47 HREF="sdlgetkeystate.html"
48 >Prev</A
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59 ><A
60 HREF="sdlsetmodstate.html"
61 >Next</A
62 ></TD
63 ></TR
64 ></TABLE
65 ><HR
66 ALIGN="LEFT"
67 WIDTH="100%"></DIV
68 ><H1
69 ><A
70 NAME="SDLGETMODSTATE"
71 >SDL_GetModState</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN5103"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_GetModState&nbsp;--&nbsp;Get the state of modifier keys.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN5106"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN5107"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >SDLMod <B
103 CLASS="FSFUNC"
104 >SDL_GetModState</B
105 ></CODE
106 >(void);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN5113"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Returns the current of the modifier keys (CTRL, ALT, etc.).</P
121 ></DIV
122 ><DIV
123 CLASS="REFSECT1"
124 ><A
125 NAME="AEN5116"
126 ></A
127 ><H2
128 >Return Value</H2
129 ><P
130 >The return value can be an OR'd combination of the SDLMod enum.</P
131 ><P
132 ><A
133 NAME="AEN5120"
134 ></A
135 ><BLOCKQUOTE
136 CLASS="BLOCKQUOTE"
137 ><P
138 ><B
139 >SDLMod</B
140 ></P
141 ><PRE
142 CLASS="PROGRAMLISTING"
143 >typedef enum {
144 KMOD_NONE = 0x0000,
145 KMOD_LSHIFT= 0x0001,
146 KMOD_RSHIFT= 0x0002,
147 KMOD_LCTRL = 0x0040,
148 KMOD_RCTRL = 0x0080,
149 KMOD_LALT = 0x0100,
150 KMOD_RALT = 0x0200,
151 KMOD_LMETA = 0x0400,
152 KMOD_RMETA = 0x0800,
153 KMOD_NUM = 0x1000,
154 KMOD_CAPS = 0x2000,
155 KMOD_MODE = 0x4000,
156 } SDLMod;</PRE
157 ></BLOCKQUOTE
158 >
159 SDL also defines the following symbols for convenience:
160 <A
161 NAME="AEN5123"
162 ></A
163 ><BLOCKQUOTE
164 CLASS="BLOCKQUOTE"
165 ><PRE
166 CLASS="PROGRAMLISTING"
167 >#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
168 #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
169 #define KMOD_ALT (KMOD_LALT|KMOD_RALT)
170 #define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE
171 ></BLOCKQUOTE
172 ></P
173 ></DIV
174 ><DIV
175 CLASS="REFSECT1"
176 ><A
177 NAME="AEN5125"
178 ></A
179 ><H2
180 >See Also</H2
181 ><P
182 ><A
183 HREF="sdlgetkeystate.html"
184 ><TT
185 CLASS="FUNCTION"
186 >SDL_GetKeyState</TT
187 ></A
188 ></P
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230 >SDL_GetKeyState</TD
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235 ><A
236 HREF="eventfunctions.html"
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243 >SDL_SetModState</TD
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249 >