comparison docs/html/sdlgetgammaramp.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_GetGammaRamp</TITLE
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39 >SDL Library Documentation</TH
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46 ><A
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67 WIDTH="100%"></DIV
68 ><H1
69 ><A
70 NAME="SDLGETGAMMARAMP"
71 >SDL_GetGammaRamp</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN1141"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_GetGammaRamp&nbsp;--&nbsp;Gets the color gamma lookup tables for the display</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN1144"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN1145"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >int <B
103 CLASS="FSFUNC"
104 >SDL_GetGammaRamp</B
105 ></CODE
106 >(Uint16 *redtable, Uint16 *greentable, Uint16 *bluetable);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN1151"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Gets the gamma translation lookup tables currently used by the display.
121 Each table is an array of 256 Uint16 values.</P
122 ><P
123 >Not all display hardware is able to change gamma.</P
124 ></DIV
125 ><DIV
126 CLASS="REFSECT1"
127 ><A
128 NAME="AEN1155"
129 ></A
130 ><H2
131 >Return Value</H2
132 ><P
133 >Returns -1 on error.</P
134 ></DIV
135 ><DIV
136 CLASS="REFSECT1"
137 ><A
138 NAME="AEN1158"
139 ></A
140 ><H2
141 >See Also</H2
142 ><P
143 ><A
144 HREF="sdlsetgamma.html"
145 >SDL_SetGamma</A
146 >
147 <A
148 HREF="sdlsetgammaramp.html"
149 >SDL_SetGammaRamp</A
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192 >SDL_SetGamma</TD
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205 >SDL_SetGammaRamp</TD
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