comparison docs/html/sdlgetcliprect.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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4 >SDL_GetClipRect</TITLE
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39 >SDL Library Documentation</TH
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46 ><A
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68 ><H1
69 ><A
70 NAME="SDLGETCLIPRECT"
71 >SDL_GetClipRect</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN1738"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_GetClipRect&nbsp;--&nbsp;Gets the clipping rectangle for a surface.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN1741"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN1742"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >void <B
103 CLASS="FSFUNC"
104 >SDL_GetClipRect</B
105 ></CODE
106 >(SDL_Surface *surface, SDL_Rect *rect);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN1748"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Gets the clipping rectangle for a surface. When this surface is the
121 destination of a blit, only the area within the clip rectangle is
122 drawn into.</P
123 ><P
124 >The rectangle pointed to by <TT
125 CLASS="PARAMETER"
126 ><I
127 >rect</I
128 ></TT
129 > will be
130 filled with the clipping rectangle of the surface.</P
131 ></DIV
132 ><DIV
133 CLASS="REFSECT1"
134 ><A
135 NAME="AEN1753"
136 ></A
137 ><H2
138 >See Also</H2
139 ><P
140 ><A
141 HREF="sdlsetcliprect.html"
142 ><TT
143 CLASS="FUNCTION"
144 >SDL_SetClipRect</TT
145 ></A
146 >,
147 <A
148 HREF="sdlblitsurface.html"
149 ><TT
150 CLASS="FUNCTION"
151 >SDL_BlitSurface</TT
152 ></A
153 >,
154 <A
155 HREF="sdlsurface.html"
156 ><SPAN
157 CLASS="STRUCTNAME"
158 >SDL_Surface</SPAN
159 ></A
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202 >SDL_SetClipRect</TD
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