comparison docs/html/sdlbuildaudiocvt.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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4 >SDL_BuildAudioCVT</TITLE
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68 ><H1
69 ><A
70 NAME="SDLBUILDAUDIOCVT"
71 >SDL_BuildAudioCVT</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN6380"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_BuildAudioCVT&nbsp;--&nbsp;Initializes a SDL_AudioCVT structure for conversion</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN6383"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN6384"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >int <B
103 CLASS="FSFUNC"
104 >SDL_BuildAudioCVT</B
105 ></CODE
106 >(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN6390"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Before an <A
121 HREF="sdlaudiocvt.html"
122 ><SPAN
123 CLASS="STRUCTNAME"
124 >SDL_AudioCVT</SPAN
125 ></A
126 > structure can be used to convert audio data it must be initialized with source and destination information. </P
127 ><P
128 ><TT
129 CLASS="PARAMETER"
130 ><I
131 >src_format</I
132 ></TT
133 > and <TT
134 CLASS="PARAMETER"
135 ><I
136 >dst_format</I
137 ></TT
138 > are the source and destination format of the conversion. (For information on audio formats see <A
139 HREF="sdlaudiospec.html"
140 ><SPAN
141 CLASS="STRUCTNAME"
142 > SDL_AudioSpec</SPAN
143 ></A
144 >). <TT
145 CLASS="PARAMETER"
146 ><I
147 >src_channels</I
148 ></TT
149 > and <TT
150 CLASS="PARAMETER"
151 ><I
152 >dst_channels</I
153 ></TT
154 > are the number of channels in the source and destination formats. Finally, <TT
155 CLASS="PARAMETER"
156 ><I
157 >src_rate</I
158 ></TT
159 > and <TT
160 CLASS="PARAMETER"
161 ><I
162 >dst_rate</I
163 ></TT
164 > are the frequency or samples-per-second of the source and destination formats. Once again, see <A
165 HREF="sdlaudiospec.html"
166 ><SPAN
167 CLASS="STRUCTNAME"
168 >SDL_AudioSpec</SPAN
169 ></A
170 >.</P
171 ></DIV
172 ><DIV
173 CLASS="REFSECT1"
174 ><A
175 NAME="AEN6406"
176 ></A
177 ><H2
178 >Return Values</H2
179 ><P
180 >Returns <SPAN
181 CLASS="RETURNVALUE"
182 >-1</SPAN
183 > if the filter could not be built or 1 if it could.</P
184 ></DIV
185 ><DIV
186 CLASS="REFSECT1"
187 ><A
188 NAME="AEN6410"
189 ></A
190 ><H2
191 >Examples</H2
192 ><P
193 >See <A
194 HREF="sdlconvertaudio.html"
195 ><TT
196 CLASS="FUNCTION"
197 >SDL_ConvertAudio</TT
198 ></A
199 >.</P
200 ></DIV
201 ><DIV
202 CLASS="REFSECT1"
203 ><A
204 NAME="AEN6415"
205 ></A
206 ><H2
207 >See Also</H2
208 ><P
209 ><A
210 HREF="sdlconvertaudio.html"
211 ><TT
212 CLASS="FUNCTION"
213 >SDL_ConvertAudio</TT
214 ></A
215 >,
216 <A
217 HREF="sdlaudiocvt.html"
218 ><TT
219 CLASS="FUNCTION"
220 >SDL_AudioCVT</TT
221 ></A
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