Mercurial > sdl-ios-xcode
comparison README.Win32 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | b23d3c5a32f3 |
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1 | |
2 ============================================================================== | |
3 Using the Simple DirectMedia Layer with Windows 95,NT | |
4 ============================================================================== | |
5 | |
6 These instructions are for people using the GNU free compilers. | |
7 If you want to use Microsoft VC++ with SDL, read "VisualC.html" | |
8 | |
9 ============================================================================== | |
10 I. Building the Simple DirectMedia Layer libraries: | |
11 (This step isn't necessary if you have the SDL binary distribution) | |
12 | |
13 First, get gcc compiler for Win32, which can be found at: | |
14 http://www.libsdl.org/Xmingw32/index.html | |
15 | |
16 Grab the cross configure and make scripts, and then run: | |
17 sh cross-configure.sh | |
18 sh cross-make.sh install | |
19 If you have already built SDL natively, you must do "make distclean" | |
20 before you build for Win32. | |
21 | |
22 If everything compiles successfully, you now have SDL.dll and gcc archive | |
23 libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/ | |
24 | |
25 ============================================================================== | |
26 II. Building the Simple DirectMedia Layer test programs: | |
27 | |
28 This is easy once you have built the libraries: | |
29 | |
30 cd test; sh ../cross-configure.sh; sh ../cross-make.sh | |
31 | |
32 ============================================================================== | |
33 III. Building the Simple DirectMedia Layer demo programs: | |
34 | |
35 Go to the directory containing the demo you want to build and type: | |
36 | |
37 sh cross-configure.sh; sh cross-make.sh | |
38 | |
39 Be sure to rename the demo to use the .exe extension, or Windows will | |
40 not be able to execute it. | |
41 | |
42 ============================================================================== | |
43 IV. Enjoy! :) | |
44 | |
45 If you have a project you'd like me to know about, or want to ask questions, | |
46 go ahead and join the SDL developer's mailing list by sending e-mail to: | |
47 | |
48 majordomo@lokigames.com | |
49 | |
50 and put the line "subscribe sdl" in the body of the message. | |
51 | |
52 ============================================================================== | |
53 |