comparison src/video/glesrenderer/SDL_glesfuncs.h @ 2397:741d0d0187a6 gsoc2008_iphone

fixed typo
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 18 Jul 2008 21:50:20 +0000
parents ba39d5af12a7
children 0416aeddbb86
comparison
equal deleted inserted replaced
2396:71edb7a747d7 2397:741d0d0187a6
1 /* list of OpenGL functions sorted alphabetically 1 /* list of OpenGL functions sorted alphabetically
2 If you need to use a GL function from the SDL video subsystem, 2 If you need to use a GL function from the SDL video subsystem,
3 change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild. 3 change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
4 */ 4 */
5 #define SDL_PROC_UNUSED(ret,func,params) 5 #define SDL_PROC_UNUSED(ret,func,params)
6
7 poop
8 6
9 SDL_PROC(void, glBindTexture, (GLenum, GLuint)) 7 SDL_PROC(void, glBindTexture, (GLenum, GLuint))
10 SDL_PROC(void, glBlendFunc, (GLenum, GLenum)) 8 SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
11 SDL_PROC(void, glClear, (GLbitfield)) 9 SDL_PROC(void, glClear, (GLbitfield))
12 SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf)) 10 SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))