Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 3516:72e70a8c30d5
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Dec 2009 05:05:26 +0000 |
parents | 5ffbbfb78987 |
children | e7eec78e4b92 |
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3515:d94e331e85fa | 3516:72e70a8c30d5 |
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1491 | 1491 |
1492 if (!_this) { | 1492 if (!_this) { |
1493 return; | 1493 return; |
1494 } | 1494 } |
1495 | 1495 |
1496 /* Restore video mode, etc. */ | |
1497 SDL_SetWindowFullscreen(windowID, 0); | |
1498 | |
1499 for (i = 0; i < _this->num_displays; ++i) { | 1496 for (i = 0; i < _this->num_displays; ++i) { |
1500 SDL_VideoDisplay *display = &_this->displays[i]; | 1497 SDL_VideoDisplay *display = &_this->displays[i]; |
1501 for (j = 0; j < display->num_windows; ++j) { | 1498 for (j = 0; j < display->num_windows; ++j) { |
1502 SDL_Window *window = &display->windows[j]; | 1499 SDL_Window *window = &display->windows[j]; |
1503 if (window->id != windowID) { | 1500 if (window->id != windowID) { |
1509 } | 1506 } |
1510 if (window->renderer) { | 1507 if (window->renderer) { |
1511 SDL_DestroyRenderer(window->id); | 1508 SDL_DestroyRenderer(window->id); |
1512 window->renderer = NULL; | 1509 window->renderer = NULL; |
1513 } | 1510 } |
1511 | |
1512 /* Restore video mode, etc. */ | |
1513 SDL_UpdateFullscreenMode(window, SDL_FALSE); | |
1514 | |
1514 if (_this->DestroyWindow) { | 1515 if (_this->DestroyWindow) { |
1515 _this->DestroyWindow(_this, window); | 1516 _this->DestroyWindow(_this, window); |
1516 } | 1517 } |
1517 if (window->flags & SDL_WINDOW_OPENGL) { | 1518 if (window->flags & SDL_WINDOW_OPENGL) { |
1518 SDL_GL_UnloadLibrary(); | 1519 SDL_GL_UnloadLibrary(); |