Mercurial > sdl-ios-xcode
comparison src/audio/macosx/SDL_coreaudio.h @ 2055:72cc2226d6a3
Fix potential memory leaks if CoreAudio initialization fails.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 28 Oct 2006 07:44:38 +0000 |
parents | 5f6550e5184f |
children | ba0a03843db4 |
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2054:d22372343744 | 2055:72cc2226d6a3 |
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30 #define _THIS SDL_AudioDevice *this | 30 #define _THIS SDL_AudioDevice *this |
31 | 31 |
32 struct SDL_PrivateAudioData | 32 struct SDL_PrivateAudioData |
33 { | 33 { |
34 AudioUnit audioUnit; | 34 AudioUnit audioUnit; |
35 int audioUnitInitialized; | |
35 void *buffer; | 36 void *buffer; |
36 UInt32 bufferOffset; | 37 UInt32 bufferOffset; |
37 UInt32 bufferSize; | 38 UInt32 bufferSize; |
38 AudioDeviceID deviceID; | 39 AudioDeviceID deviceID; |
39 }; | 40 }; |