Mercurial > sdl-ios-xcode
comparison README.PicoGUI @ 433:706de3956894
Added initial support for PicoGUI (thanks Micah!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Aug 2002 23:24:13 +0000 |
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432:80a35d43a58f | 433:706de3956894 |
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1 ======================== | |
2 Using SDL with PicoGUI | |
3 ======================== | |
4 | |
5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> | |
6 | |
7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused | |
8 on scalability to various embedded systems. You can find more information | |
9 including a FAQ at http://picogui.org | |
10 | |
11 To use the patch: | |
12 | |
13 1. When compiling, add the "--enable-video-picogui" switch to ./configure | |
14 | |
15 2. When running your program, ensure that the picogui driver for SDL | |
16 is in use by setting the SDL_VIDEODRIVER environment variable | |
17 to "picogui". | |
18 | |
19 3. The program must also be linked to the C client library for PicoGUI | |
20 (libpgui.so). If the program is being compiled with a patched SDL | |
21 installed this should be done automatically. If you want to use an | |
22 existing binary with PicoGUI, you can set the LD_PRELOAD environment | |
23 variable to the path of your libpgui.so file. | |
24 | |
25 Capabilities: | |
26 | |
27 So far only basic functionality is provided on true color (linear16/24/32) | |
28 devices. Accessing a memory mapped bitmap, updating the display, and handling | |
29 mouse/keyboard input. This functionality has been tested with several | |
30 applications, including mplayer, Xine, sldroids, and Abuse. | |
31 | |
32 TODO list: | |
33 | |
34 - YUV overlays will be helpful for watching video on set top boxes or other | |
35 embedded devices that have some graphics acceleration hardware | |
36 | |
37 - Account for rotated bitmap storage in pgserver | |
38 | |
39 - Support for hiding or changing the cursor | |
40 | |
41 - The display should be centered when the SDL application is smaller | |
42 than the PicoGUI panel | |
43 | |
44 - Fullscreen or any other special modes | |
45 | |
46 - Support for indexed and grayscale modes | |
47 | |
48 - Probably much more... | |
49 | |
50 --- The End --- |