comparison README.PicoGUI @ 433:706de3956894

Added initial support for PicoGUI (thanks Micah!)
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Aug 2002 23:24:13 +0000
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1 ========================
2 Using SDL with PicoGUI
3 ========================
4
5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>
6
7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused
8 on scalability to various embedded systems. You can find more information
9 including a FAQ at http://picogui.org
10
11 To use the patch:
12
13 1. When compiling, add the "--enable-video-picogui" switch to ./configure
14
15 2. When running your program, ensure that the picogui driver for SDL
16 is in use by setting the SDL_VIDEODRIVER environment variable
17 to "picogui".
18
19 3. The program must also be linked to the C client library for PicoGUI
20 (libpgui.so). If the program is being compiled with a patched SDL
21 installed this should be done automatically. If you want to use an
22 existing binary with PicoGUI, you can set the LD_PRELOAD environment
23 variable to the path of your libpgui.so file.
24
25 Capabilities:
26
27 So far only basic functionality is provided on true color (linear16/24/32)
28 devices. Accessing a memory mapped bitmap, updating the display, and handling
29 mouse/keyboard input. This functionality has been tested with several
30 applications, including mplayer, Xine, sldroids, and Abuse.
31
32 TODO list:
33
34 - YUV overlays will be helpful for watching video on set top boxes or other
35 embedded devices that have some graphics acceleration hardware
36
37 - Account for rotated bitmap storage in pgserver
38
39 - Support for hiding or changing the cursor
40
41 - The display should be centered when the SDL application is smaller
42 than the PicoGUI panel
43
44 - Fullscreen or any other special modes
45
46 - Support for indexed and grayscale modes
47
48 - Probably much more...
49
50 --- The End ---