Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11mouse.c @ 2763:6fc50bdd88c0
Some cleanups on the new XInput code.
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 17 Sep 2008 08:20:57 +0000 |
parents | 44e49d3fa6cf |
children | f55c87ae336b |
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2762:90de10bc38ec | 2763:6fc50bdd88c0 |
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18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | |
24 #include "SDL_x11video.h" | 23 #include "SDL_x11video.h" |
25 | |
26 #include "../../events/SDL_mouse_c.h" | 24 #include "../../events/SDL_mouse_c.h" |
27 | 25 |
28 void | 26 void |
29 X11_InitMouse(_THIS) | 27 X11_InitMouse(_THIS) |
30 { | 28 { |
31 extern XDevice **SDL_XDevices; | 29 #if SDL_VIDEO_DRIVER_X11_XINPUT |
32 XDevice **newDevices; | 30 XDevice **newDevices; |
33 int i, j, index = 0, numOfDevices; | 31 int i, j, index = 0, numOfDevices; |
34 extern int SDL_NumOfXDevices; | |
35 XDeviceInfo *DevList; | 32 XDeviceInfo *DevList; |
36 XAnyClassPtr deviceClass; | 33 XAnyClassPtr deviceClass; |
37 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | 34 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
35 | |
36 SDL_XDevices = NULL; | |
37 SDL_NumOfXDevices = 0; | |
38 | |
39 if (!SDL_X11_HAVE_XINPUT) | |
40 return; /* should have dynamically loaded, but wasn't available. */ | |
38 | 41 |
39 /* we're getting the list of input devices */ | 42 /* we're getting the list of input devices */ |
40 DevList = XListInputDevices(data->display, &numOfDevices); | 43 DevList = XListInputDevices(data->display, &numOfDevices); |
41 SDL_XDevices = (XDevice **) SDL_malloc(sizeof(XDevice)); | 44 SDL_XDevices = (XDevice **) SDL_malloc(sizeof(XDevice)); |
42 | 45 |
90 } | 93 } |
91 } | 94 } |
92 XFreeDeviceList(DevList); | 95 XFreeDeviceList(DevList); |
93 | 96 |
94 SDL_NumOfXDevices = index; | 97 SDL_NumOfXDevices = index; |
98 #endif | |
95 } | 99 } |
96 | 100 |
97 void | 101 void |
98 X11_QuitMouse(_THIS) | 102 X11_QuitMouse(_THIS) |
99 { | 103 { |
100 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | 104 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
101 | 105 |
106 /* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */ | |
107 | |
102 /* let's delete all of the mice */ | 108 /* let's delete all of the mice */ |
103 SDL_MouseQuit(); | 109 SDL_MouseQuit(); |
104 } | 110 } |
105 | 111 |
106 /* vi: set ts=4 sw=4 expandtab: */ | 112 /* vi: set ts=4 sw=4 expandtab: */ |