Mercurial > sdl-ios-xcode
comparison VisualC/SDLmain/SDLmain.vcproj @ 3380:6f381d0d6394
stefanullinger to me
I updated and wanted to compile SDL, but it does not work.
The reason is the new pre-build step.
Currently it says:
"if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY
if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY"
So ... the problem with this lines is, that they lookup the SolutionDir...
I think it should use the ProjectDir here!
I - for example - want to use SDL within my engine...
So my engine is the solutionDir...not SDL...SDL is just a sub-project.
I think you should change this, shouldn't you?!
Regards,
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Oct 2009 10:22:22 +0000 |
parents | 2d19d10e24d5 |
children | c4d6458121db |
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3379:3dd59e993979 | 3380:6f381d0d6394 |
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23 ATLMinimizesCRunTimeLibraryUsage="false" | 23 ATLMinimizesCRunTimeLibraryUsage="false" |
24 > | 24 > |
25 <Tool | 25 <Tool |
26 Name="VCPreBuildEventTool" | 26 Name="VCPreBuildEventTool" |
27 Description="Making sure basic SDL headers are in place..." | 27 Description="Making sure basic SDL headers are in place..." |
28 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 28 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
29 /> | 29 /> |
30 <Tool | 30 <Tool |
31 Name="VCCustomBuildTool" | 31 Name="VCCustomBuildTool" |
32 /> | 32 /> |
33 <Tool | 33 <Tool |
96 ATLMinimizesCRunTimeLibraryUsage="false" | 96 ATLMinimizesCRunTimeLibraryUsage="false" |
97 > | 97 > |
98 <Tool | 98 <Tool |
99 Name="VCPreBuildEventTool" | 99 Name="VCPreBuildEventTool" |
100 Description="Making sure basic SDL headers are in place..." | 100 Description="Making sure basic SDL headers are in place..." |
101 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 101 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
102 /> | 102 /> |
103 <Tool | 103 <Tool |
104 Name="VCCustomBuildTool" | 104 Name="VCCustomBuildTool" |
105 /> | 105 /> |
106 <Tool | 106 <Tool |
169 ATLMinimizesCRunTimeLibraryUsage="false" | 169 ATLMinimizesCRunTimeLibraryUsage="false" |
170 > | 170 > |
171 <Tool | 171 <Tool |
172 Name="VCPreBuildEventTool" | 172 Name="VCPreBuildEventTool" |
173 Description="Making sure basic SDL headers are in place..." | 173 Description="Making sure basic SDL headers are in place..." |
174 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 174 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
175 /> | 175 /> |
176 <Tool | 176 <Tool |
177 Name="VCCustomBuildTool" | 177 Name="VCCustomBuildTool" |
178 /> | 178 /> |
179 <Tool | 179 <Tool |