Mercurial > sdl-ios-xcode
comparison src/joystick/nds/SDL_sysjoystick.c @ 2670:6e4669f4db49 gsoc2008_nds
Fix for the previous commit: actually 'svn add'ed some files.
author | Darren Alton <dalton@stevens.edu> |
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date | Tue, 10 Jun 2008 06:57:57 +0000 |
parents | |
children | c3e7c0698cbb |
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2669:e27bdcc80744 | 2670:6e4669f4db49 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id: SDL_sysjoystick.c,v 1.2 2001/04/26 16:50:17 hercules Exp $"; | |
26 #endif | |
27 | |
28 /* This is the system specific header for the SDL joystick API */ | |
29 #include <nds.h> | |
30 //#include <nds/registers_alt.h> | |
31 #include <stdio.h> /* For the definition of NULL */ | |
32 | |
33 #include "SDL_error.h" | |
34 #include "SDL_joystick.h" | |
35 #include "SDL_sysjoystick.h" | |
36 #include "SDL_joystick_c.h" | |
37 | |
38 #include "../../video/nds/SDL_ndsevents_c.h" | |
39 | |
40 /* Function to scan the system for joysticks. | |
41 * This function should set SDL_numjoysticks to the number of available | |
42 * joysticks. Joystick 0 should be the system default joystick. | |
43 * It should return 0, or -1 on an unrecoverable fatal error. | |
44 */ | |
45 int SDL_SYS_JoystickInit(void) | |
46 { | |
47 SDL_numjoysticks = 1; | |
48 //keysInit(); | |
49 | |
50 return(1); | |
51 } | |
52 | |
53 /* Function to get the device-dependent name of a joystick */ | |
54 const char *SDL_SYS_JoystickName(int index) | |
55 { | |
56 if(!index) | |
57 return "NDS builtin joypad"; | |
58 SDL_SetError("No joystick available with that index"); | |
59 return (NULL); | |
60 } | |
61 | |
62 /* Function to open a joystick for use. | |
63 The joystick to open is specified by the index field of the joystick. | |
64 This should fill the nbuttons and naxes fields of the joystick structure. | |
65 It returns 0, or -1 if there is an error. | |
66 */ | |
67 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) | |
68 { | |
69 joystick->nbuttons=8; | |
70 joystick->nhats=0; | |
71 joystick->nballs=0; | |
72 joystick->naxes=2; | |
73 return 0; | |
74 } | |
75 | |
76 | |
77 /* Function to update the state of a joystick - called as a device poll. | |
78 * This function shouldn't update the joystick structure directly, | |
79 * but instead should call SDL_PrivateJoystick*() to deliver events | |
80 * and update joystick device state. | |
81 */ | |
82 | |
83 int prevbutton=0; | |
84 int prevkey=0; | |
85 | |
86 int dc=NULL;int ldc=0; | |
87 u32 keysd,keysu=NULL; | |
88 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) | |
89 { | |
90 //dc=keysd; | |
91 //if (dc != NULL) | |
92 //{ | |
93 //fprintf(stderr,"heartbeat= %d\n",REG_VCOUNT); | |
94 //swiWaitForVBlank(); | |
95 //scanKeys(); | |
96 //keysd = keysDown(); | |
97 //keysu = keysUp(); | |
98 //ldc=keysd; | |
99 | |
100 //} | |
101 /*if (prevkey !=NULL && prevbutton !=NULL) | |
102 { | |
103 scanKeys(); | |
104 } | |
105 */ | |
106 | |
107 //scanKeys(); | |
108 keysd = keysDown(); | |
109 keysu = keysUp(); | |
110 | |
111 | |
112 short ax=0,v=0,h=0; | |
113 if((keysd&KEY_UP)) {ax=1;v=-10;SDL_PrivateJoystickAxis(joystick,ax,v);prevkey=KEY_UP;}//fprintf(stderr,"KEY_UP\n");} | |
114 if((keysd&KEY_DOWN)) {ax=1;v=10;SDL_PrivateJoystickAxis(joystick,ax,v);prevkey=KEY_DOWN;}//fprintf(stderr,"KEY_DOWN\n");} | |
115 if((keysd&KEY_LEFT)) {ax=0;h=-10;SDL_PrivateJoystickAxis(joystick,ax,h);prevkey=KEY_LEFT;}//fprintf(stderr,"KEY_LEFT\n");} | |
116 if((keysd&KEY_RIGHT)) {ax=0;h=10;SDL_PrivateJoystickAxis(joystick,ax,h);prevkey=KEY_RIGHT;}//fprintf(stderr,"KEY_RIGHT\n");} | |
117 | |
118 if((keysu&KEY_UP)) {ax=1;v=0;SDL_PrivateJoystickAxis(joystick,ax,v);prevkey=NULL;}//fprintf(stderr,"KEY_UP\n");} | |
119 if((keysu&KEY_DOWN)) {ax=1;v=0;SDL_PrivateJoystickAxis(joystick,ax,v);prevkey=NULL;}//fprintf(stderr,"KEY_DOWN\n");} | |
120 if((keysu&KEY_LEFT)) {ax=0;h=0;SDL_PrivateJoystickAxis(joystick,ax,h);prevkey=NULL;}//fprintf(stderr,"KEY_LEFT\n");} | |
121 if((keysu&KEY_RIGHT)) {ax=0;h=0;SDL_PrivateJoystickAxis(joystick,ax,h);prevkey=NULL;}//fprintf(stderr,"KEY_RIGHT\n");} | |
122 | |
123 if((keysd&KEY_A)) {SDL_PrivateJoystickButton(joystick,0,SDL_PRESSED);prevbutton=KEY_A;} | |
124 if((keysd&KEY_B)) {SDL_PrivateJoystickButton(joystick,1,SDL_PRESSED);prevbutton=KEY_B;} | |
125 if((keysd&KEY_X)) {SDL_PrivateJoystickButton(joystick,2,SDL_PRESSED);prevbutton=KEY_X;} | |
126 if((keysd&KEY_Y)) {SDL_PrivateJoystickButton(joystick,3,SDL_PRESSED);prevbutton=KEY_Y;} | |
127 if((keysd&KEY_SELECT)) {SDL_PrivateJoystickButton(joystick,6,SDL_PRESSED);prevbutton=KEY_SELECT;} | |
128 if((keysd&KEY_START)) {SDL_PrivateJoystickButton(joystick,7,SDL_PRESSED);prevbutton=KEY_START;} | |
129 if((keysd&KEY_L)) {SDL_PrivateJoystickButton(joystick,4,SDL_PRESSED);prevbutton=KEY_L;} | |
130 if((keysd&KEY_R)) {SDL_PrivateJoystickButton(joystick,5,SDL_PRESSED);prevbutton=KEY_R;} | |
131 | |
132 if((keysu&KEY_A)) {SDL_PrivateJoystickButton(joystick,0,SDL_RELEASED);prevbutton=NULL;} | |
133 if((keysu&KEY_B)) {SDL_PrivateJoystickButton(joystick,1,SDL_RELEASED);prevbutton=NULL;} | |
134 if((keysu&KEY_X)) {SDL_PrivateJoystickButton(joystick,2,SDL_RELEASED);prevbutton=NULL;} | |
135 if((keysu&KEY_Y)) {SDL_PrivateJoystickButton(joystick,3,SDL_RELEASED);prevbutton=NULL;} | |
136 if((keysu&KEY_SELECT)) {SDL_PrivateJoystickButton(joystick,6,SDL_RELEASED);prevbutton=NULL;} | |
137 if((keysu&KEY_START)) {SDL_PrivateJoystickButton(joystick,7,SDL_RELEASED);prevbutton=NULL;} | |
138 if((keysu&KEY_L)) {SDL_PrivateJoystickButton(joystick,4,SDL_RELEASED);prevbutton=NULL;} | |
139 if((keysu&KEY_R)) {SDL_PrivateJoystickButton(joystick,5,SDL_RELEASED);prevbutton=NULL;} | |
140 | |
141 | |
142 | |
143 } | |
144 | |
145 /* Function to close a joystick after use */ | |
146 void SDL_SYS_JoystickClose(SDL_Joystick *joystick) | |
147 { | |
148 } | |
149 | |
150 /* Function to perform any system-specific joystick related cleanup */ | |
151 void SDL_SYS_JoystickQuit(void) | |
152 { | |
153 } | |
154 |