comparison README @ 3888:6d2e1961661a SDL-1.2

Removed broken AmigaOS support. Fixes Bugzilla #337.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 29 Oct 2006 03:58:27 +0000
parents 1c8672065e3b
children a67a961e2171 8582c6a5ca16
comparison
equal deleted inserted replaced
3887:9dcceea84416 3888:6d2e1961661a
12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
13 and 2D framebuffer across multiple platforms. 13 and 2D framebuffer across multiple platforms.
14 14
15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS, 15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. 16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
17 The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, 17 The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
18 RISC OS, SymbianOS, and OS/2, but these are not officially supported. 18 RISC OS, SymbianOS, and OS/2, but these are not officially supported.
19 19
20 SDL is written in C, but works with C++ natively, and has bindings to 20 SDL is written in C, but works with C++ natively, and has bindings to
21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, 21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, 22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,