Mercurial > sdl-ios-xcode
comparison src/SDL_android.cpp @ 4964:6c645018741e
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jan 2011 16:11:21 -0800 |
parents | |
children | d9fdff945ec9 |
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4963:604077962776 | 4964:6c645018741e |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 /******************************************************************************* | |
25 This file links the Java side of Android with libsdl | |
26 *******************************************************************************/ | |
27 #include <jni.h> | |
28 #include <android/log.h> | |
29 | |
30 | |
31 /******************************************************************************* | |
32 Globals | |
33 *******************************************************************************/ | |
34 JavaVM* mVM = NULL; | |
35 JNIEnv* mEnv = NULL; | |
36 JNIEnv* mAudioThreadEnv = NULL; //See the note below for why this is necessary | |
37 | |
38 //Main activity | |
39 jclass mActivityInstance; | |
40 | |
41 //method signatures | |
42 jmethodID midCreateGLContext; | |
43 jmethodID midFlipBuffers; | |
44 jmethodID midEnableFeature; | |
45 jmethodID midUpdateAudio; | |
46 | |
47 extern "C" int Android_OnKeyDown(int keycode); | |
48 extern "C" int Android_OnKeyUp(int keycode); | |
49 extern "C" void Android_SetScreenResolution(int width, int height); | |
50 extern "C" void Android_OnResize(int width, int height, int format); | |
51 extern "C" int SDL_SendQuit(); | |
52 extern "C" void Android_EnableFeature(int featureid, bool enabled); | |
53 | |
54 //If we're not the active app, don't try to render | |
55 bool bRenderingEnabled = false; | |
56 | |
57 //Feature IDs | |
58 static const int FEATURE_AUDIO = 1; | |
59 static const int FEATURE_ACCEL = 2; | |
60 | |
61 //Accelerometer data storage | |
62 float fLastAccelerometer[3]; | |
63 | |
64 | |
65 /******************************************************************************* | |
66 Functions called by JNI | |
67 *******************************************************************************/ | |
68 | |
69 // Library init | |
70 extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved) | |
71 { | |
72 mVM = vm; | |
73 | |
74 return JNI_VERSION_1_4; | |
75 } | |
76 | |
77 // Called before SDL_main() to initialize JNI bindings | |
78 extern "C" void SDL_Android_Init(JNIEnv* env) | |
79 { | |
80 mEnv = env; | |
81 | |
82 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()"); | |
83 | |
84 jclass cls = mEnv->FindClass ("org/libsdl/app/SDLActivity"); | |
85 mActivityInstance = cls; | |
86 midCreateGLContext = mEnv->GetStaticMethodID(cls,"createGLContext","()V"); | |
87 midFlipBuffers = mEnv->GetStaticMethodID(cls,"flipBuffers","()V"); | |
88 midEnableFeature = mEnv->GetStaticMethodID(cls,"enableFeature","(II)V"); | |
89 midUpdateAudio = mEnv->GetStaticMethodID(cls,"updateAudio","([B)V"); | |
90 | |
91 if(!midCreateGLContext || !midFlipBuffers || !midEnableFeature || | |
92 !midUpdateAudio) { | |
93 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Bad mids\n"); | |
94 } else { | |
95 #ifdef DEBUG | |
96 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Good mids\n"); | |
97 #endif | |
98 } | |
99 } | |
100 | |
101 // Keydown | |
102 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(JNIEnv* env, | |
103 jobject obj, jint keycode) | |
104 { | |
105 int r = Android_OnKeyDown(keycode); | |
106 #ifdef DEBUG | |
107 __android_log_print(ANDROID_LOG_INFO, "SDL", | |
108 "SDL: native key down %d, %d\n", keycode, r); | |
109 #endif | |
110 } | |
111 | |
112 // Keyup | |
113 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(JNIEnv* env, | |
114 jobject obj, jint keycode) | |
115 { | |
116 int r = Android_OnKeyUp(keycode); | |
117 #ifdef DEBUG | |
118 __android_log_print(ANDROID_LOG_INFO, "SDL", | |
119 "SDL: native key up %d, %d\n", keycode, r); | |
120 #endif | |
121 } | |
122 | |
123 // Touch | |
124 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeTouch(JNIEnv* env, | |
125 jobject obj, jint action, jfloat x, jfloat y, jfloat p) | |
126 { | |
127 #ifdef DEBUG | |
128 __android_log_print(ANDROID_LOG_INFO, "SDL", | |
129 "SDL: native touch event %d @ %f/%f, pressure %f\n", | |
130 action, x, y, p); | |
131 #endif | |
132 | |
133 //TODO: Pass this off to the SDL multitouch stuff | |
134 } | |
135 | |
136 // Quit | |
137 extern "C" void Java_org_libsdl_app_SDLActivity_nativeQuit( JNIEnv* env, | |
138 jobject obj ) | |
139 { | |
140 // Stop rendering as we're no longer in the foreground | |
141 bRenderingEnabled = false; | |
142 | |
143 // Inject a SDL_QUIT event | |
144 SDL_SendQuit(); | |
145 } | |
146 | |
147 // Screen size | |
148 extern "C" void Java_org_libsdl_app_SDLActivity_nativeSetScreenSize( | |
149 JNIEnv* env, jobject obj, jint width, jint height) | |
150 { | |
151 __android_log_print(ANDROID_LOG_INFO, "SDL", | |
152 "SDL: Set screen size on init: %d/%d\n", width, height); | |
153 Android_SetScreenResolution(width, height); | |
154 } | |
155 | |
156 // Resize | |
157 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeResize( | |
158 JNIEnv* env, jobject obj, jint width, | |
159 jint height, jint format) | |
160 { | |
161 Android_OnResize(width, height, format); | |
162 } | |
163 | |
164 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeAccel( | |
165 JNIEnv* env, jobject obj, | |
166 jfloat x, jfloat y, jfloat z) | |
167 { | |
168 fLastAccelerometer[0] = x; | |
169 fLastAccelerometer[1] = y; | |
170 fLastAccelerometer[2] = z; | |
171 } | |
172 | |
173 | |
174 | |
175 /******************************************************************************* | |
176 Functions called by SDL into Java | |
177 *******************************************************************************/ | |
178 extern "C" void Android_CreateContext() | |
179 { | |
180 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: sdl_create_context()\n"); | |
181 | |
182 bRenderingEnabled = true; | |
183 | |
184 mEnv->CallStaticVoidMethod(mActivityInstance, midCreateGLContext ); | |
185 } | |
186 | |
187 extern "C" void Android_Render() | |
188 { | |
189 if (!bRenderingEnabled) { | |
190 return; | |
191 } | |
192 | |
193 // When we get here, we've accumulated a full frame | |
194 mEnv->CallStaticVoidMethod(mActivityInstance, midFlipBuffers); | |
195 } | |
196 | |
197 extern "C" void Android_EnableFeature(int featureid, bool enabled) | |
198 { | |
199 mEnv->CallStaticVoidMethod(mActivityInstance, midEnableFeature, | |
200 featureid, (int)enabled); | |
201 } | |
202 | |
203 extern "C" void Android_UpdateAudioBuffer(unsigned char *buf, int len) | |
204 { | |
205 //Annoyingly we can't just call into Java from any thread. Because the audio | |
206 //callback is dispatched from the SDL audio thread (that wasn't made from | |
207 //java, we have to do some magic here to let the JVM know about the thread. | |
208 //Because everything it touches on the Java side is static anyway, it's | |
209 //not a big deal, just annoying. | |
210 if(!mAudioThreadEnv) { | |
211 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Need to set up audio thread env\n"); | |
212 | |
213 mVM->AttachCurrentThread(&mAudioThreadEnv, NULL); | |
214 | |
215 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: ok\n"); | |
216 } | |
217 | |
218 jbyteArray arr = mAudioThreadEnv->NewByteArray(len); | |
219 | |
220 //blah. We probably should rework this so we avoid the copy. | |
221 mAudioThreadEnv->SetByteArrayRegion(arr, 0, len, (jbyte *)buf); | |
222 | |
223 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: copied\n"); | |
224 | |
225 mAudioThreadEnv->CallStaticVoidMethod( mActivityInstance, | |
226 midUpdateAudio, arr ); | |
227 | |
228 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: invoked\n"); | |
229 | |
230 } | |
231 |