Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.h @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | 5daa04d862f1 |
children | 98a3207ddde8 |
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1723:4bdbb9b2bd0a | 1724:6c63fc2bd986 |
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26 | 26 |
27 #include "../SDL_sysvideo.h" | 27 #include "../SDL_sysvideo.h" |
28 | 28 |
29 #define WIN32_LEAN_AND_MEAN | 29 #define WIN32_LEAN_AND_MEAN |
30 #define UNICODE | 30 #define UNICODE |
31 #define WINVER 0x0410 // 0x0410 needed for AlphaBlend() | |
31 #include <windows.h> | 32 #include <windows.h> |
32 | 33 |
33 #include "SDL_win32events.h" | 34 #include "SDL_win32events.h" |
34 #include "SDL_win32keyboard.h" | 35 #include "SDL_win32keyboard.h" |
35 #include "SDL_win32mouse.h" | 36 #include "SDL_win32mouse.h" |