Mercurial > sdl-ios-xcode
comparison src/video/SDL_surface.c @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | a1ebb17f9c52 |
children | 8dd28c4ef746 |
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1723:4bdbb9b2bd0a | 1724:6c63fc2bd986 |
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416 | 416 |
417 /* | 417 /* |
418 * A function to calculate the intersection of two rectangles: | 418 * A function to calculate the intersection of two rectangles: |
419 * return true if the rectangles intersect, false otherwise | 419 * return true if the rectangles intersect, false otherwise |
420 */ | 420 */ |
421 static __inline__ SDL_bool | 421 SDL_bool |
422 SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, | 422 SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, |
423 SDL_Rect * intersection) | 423 SDL_Rect * intersection) |
424 { | 424 { |
425 int Amin, Amax, Bmin, Bmax; | 425 int Amin, Amax, Bmin, Bmax; |
426 | 426 |