Mercurial > sdl-ios-xcode
comparison include/SDL_keyboard.h @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | 8d7fecceb9ef |
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1723:4bdbb9b2bd0a | 1724:6c63fc2bd986 |
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50 { | 50 { |
51 Uint8 scancode; /**< keyboard specific scancode */ | 51 Uint8 scancode; /**< keyboard specific scancode */ |
52 Uint8 padding[3]; /**< alignment padding */ | 52 Uint8 padding[3]; /**< alignment padding */ |
53 Uint16 sym; /**< SDL virtual keysym */ | 53 Uint16 sym; /**< SDL virtual keysym */ |
54 Uint16 mod; /**< current key modifiers */ | 54 Uint16 mod; /**< current key modifiers */ |
55 Uint32 unicode; /**< OBSOLETE, use SDL_CharEvent instead */ | 55 Uint32 unicode; /**< OBSOLETE, use SDL_TextInputEvent instead */ |
56 } SDL_keysym; | 56 } SDL_keysym; |
57 | 57 |
58 /* Function prototypes */ | 58 /* Function prototypes */ |
59 | 59 |
60 /** | 60 /** |