Mercurial > sdl-ios-xcode
comparison include/SDL_compat.h @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | ed4d4f1ea201 |
children | 90a3e0fccb88 |
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1723:4bdbb9b2bd0a | 1724:6c63fc2bd986 |
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55 #define SDL_PHYSPAL 0x02 | 55 #define SDL_PHYSPAL 0x02 |
56 | 56 |
57 #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 | 57 #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 |
58 #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 | 58 #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 |
59 #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 | 59 #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 |
60 #define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT) | |
61 #define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE) | |
62 #define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE) | |
63 | |
64 #define SDL_BUTTON_WHEELUP 4 | |
65 #define SDL_BUTTON_WHEELDOWN 5 | |
60 | 66 |
61 typedef struct SDL_VideoInfo | 67 typedef struct SDL_VideoInfo |
62 { | 68 { |
63 Uint32 hw_available:1; | 69 Uint32 hw_available:1; |
64 Uint32 wm_available:1; | 70 Uint32 wm_available:1; |