Mercurial > sdl-ios-xcode
comparison docs.html @ 705:6ae8eacccc7c
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 30 Aug 2003 20:55:38 +0000 |
parents | 6cd49f896c5a |
children | f9a5fbcdf868 |
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704:c4803992e09c | 705:6ae8eacccc7c |
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18 | 18 |
19 <H2> | 19 <H2> |
20 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
21 </H2> | 21 </H2> |
22 <UL> | 22 <UL> |
23 <LI> 1.2.6: Fixed bugs in the Nano-X video driver | |
24 <LI> 1.2.6: Fixed use of SDL with XInitThreads() | |
25 <LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!) | |
26 <LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default | |
27 <LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!) | |
28 <LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X | |
29 <LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!) | |
30 <LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!) | |
31 <LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() | |
32 <LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!) | |
33 <LI> 1.2.6: Added more-than-three mouse button support for the Quartz target | |
34 <LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3 | |
35 <LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!) | |
36 <LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!) | |
37 <LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X | |
38 <LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!) | |
39 <LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!) | |
40 <LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!) | |
41 <LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!) | |
42 <LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!) | |
43 <LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!) | |
44 <LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX | |
45 <LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax | |
46 <LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus | |
47 <LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues) | |
48 <LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!) | |
49 <LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!) | |
50 <LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!) | |
51 <LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!) | |
52 <LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!) | |
53 <LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!) | |
54 <LI> 1.2.6: Linux joystick cleanups from Alan Swanson | |
55 <LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb | |
56 <LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code | |
23 <LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!) | 57 <LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!) |
24 <LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() | 58 <LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!) |
59 <LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre) | |
60 <LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!) | |
25 <LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!) | 61 <LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!) |
26 <LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!) | 62 <LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!) |
27 <LI> 1.2.6: Fixed potential dropped events under DirectInput | 63 <LI> 1.2.6: Fixed potential dropped events under DirectInput |
64 <LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!) | |
65 <LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!) | |
66 <LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces | |
67 <LI> 1.2.6: Fixed mouse warp position bug with offset video modes | |
68 <LI> 1.2.6: Fixed windows event handling for ActiveX controls | |
28 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) | 69 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) |
29 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz | 70 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz |
30 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) | 71 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) |
31 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) | 72 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) |
32 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) | 73 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) |