Mercurial > sdl-ios-xcode
comparison src/audio/paudio/SDL_paudio.c @ 1924:69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 21:02:57 +0000 |
parents | c121d94672cb |
children | 3b4ce57c6215 |
comparison
equal
deleted
inserted
replaced
1923:d4572b97b08f | 1924:69217fdd2c0a |
---|