comparison src/audio/SDL_sysaudio.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents b12b7ec0dfcc
children
comparison
equal deleted inserted replaced
3845:ee5dfa7f7993 3846:66fb40445587
105 105
106 typedef struct AudioBootStrap 106 typedef struct AudioBootStrap
107 { 107 {
108 const char *name; 108 const char *name;
109 const char *desc; 109 const char *desc;
110 int (*available) (void);
111 int (*init) (SDL_AudioDriverImpl *impl); 110 int (*init) (SDL_AudioDriverImpl *impl);
112 int demand_only:1; /* 1==request explicitly, or it won't be available. */ 111 int demand_only:1; /* 1==request explicitly, or it won't be available. */
113 } AudioBootStrap; 112 } AudioBootStrap;
114 113
115 #endif /* _SDL_sysaudio_h */ 114 #endif /* _SDL_sysaudio_h */
115
116 /* vi: set ts=4 sw=4 expandtab: */ 116 /* vi: set ts=4 sw=4 expandtab: */