Mercurial > sdl-ios-xcode
comparison src/haptic/SDL_syshaptic.h @ 2495:66c02abeef0e gsoc2008_force_feedback
Added SDL_HapticGetEffectStatus().
More comments.
author | Edgar Simo <bobbens@gmail.com> |
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date | Thu, 03 Jul 2008 09:58:27 +0000 |
parents | 10bc7aaf5114 |
children | ef147ee4896c |
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2494:a72a5f62d6b7 | 2495:66c02abeef0e |
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143 */ | 143 */ |
144 extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, | 144 extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, |
145 struct haptic_effect * effect); | 145 struct haptic_effect * effect); |
146 | 146 |
147 /* | 147 /* |
148 * Queries the device for the status of effect. | |
149 * | |
150 * Returns 0 if device is stopped, >0 if device is playing and | |
151 * -1 on error. | |
152 */ | |
153 extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, | |
154 struct haptic_effect * effect); | |
155 | |
156 /* | |
148 * Sets the global gain of the haptic device. | 157 * Sets the global gain of the haptic device. |
149 * | 158 * |
150 * Returns 0 on success, -1 on error. | 159 * Returns 0 on success, -1 on error. |
151 */ | 160 */ |
152 extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain); | 161 extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain); |