Mercurial > sdl-ios-xcode
comparison TODO @ 3702:6604099437ac
Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 01 Feb 2010 02:52:19 +0000 |
parents | e431b888ac6c |
children | 0bfda420c936 |
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3701:fb905d5674cc | 3702:6604099437ac |
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1 | 1 |
2 1.3 release checklist: | 2 1.3 release checklist: |
3 * Create jobs@libsdl.org | 3 * http://wiki.libsdl.org/moin.cgi/Roadmap |
4 * Implement landscape mode for iPhone port | |
5 * Add higher precision timers for profiling | |
6 * Implement YUV texture support | |
7 - in progress, software support is done, Ryan is working on OpenGL shaders | |
8 * Implement desktop video mode change notification? | |
9 * Add OpenGL 3.0 context support | |
10 * Finish multiple display support | |
11 * Open windows on display that is selected when creating a window | |
12 * Create testing plan - becoming more and more important... | |
13 - unit tests for each feature and combination with expected output | |
14 and actual output comparison. | |
15 * Public license for SDL_compat.c, tests, and SDL_main* | |
16 * Verify mouse grab support | |
17 * Properly handle mouse grab with Vista DPI scaling | |
18 * Make sure the mouse is where it's supposed to be when un-grabbed | |
19 * Plan how to handle events on foreign windows | |
20 * Add keyboard enumeration / name query API | |
21 * Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (?) | |
22 - http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS | |
23 * Add a timeout parameter for SDL_WaitEvent() (?) | |
24 - http://lists.libsdl.org/pipermail/sdl-libsdl.org/2008-May/thread.html#65067 | |
25 * Implement key repeat at the driver level | |
26 * Add name -> keysym and name -> scancode lookup functions | |
27 * Fix building haptic system on win32 | |
28 * Add always on top window styles | |
29 * Add video modes that have an alpha channel? | |
30 * Implement SDL_RenderReadPixels() for screenshots and automated testing | |
31 * Create extended set of (negative) error codes and have the API functions document and return them. | |
32 * Add clipboard support (from scrap demo) | |
33 * Add support for desktop windows? | |
34 With Qt, I can do this by the codes as follows: | |
35 | 4 |
36 setAttribute(Qt::WA_X11NetWmWindowTypeDesktop); | |
37 setWindowFlags(Qt::SplashScreen); | |
38 | |
39 Qt::WindowFlags flags = 0; | |
40 flags |= Qt::FramelessWindowHint; | |
41 flags |= Qt::Tool; | |
42 flags |= Qt::WindowStaysOnBottomHint; | |
43 | |
44 setWindowFlags(flags); | |
45 * Add support for synchronizing 2D updates with vblank (bug #406) | |
46 * Add support for real-time threads and/or adjusting thread priority? | |
47 * Add support for querying the number of CPUs and binding threads to them? | |
48 * Allow setting multiple icon sizes | |
49 | |
50 * Add concept of viewport to fullscreen windows | |
51 * See why windows are being rearranged. Is the shield window not up? | 5 * See why windows are being rearranged. Is the shield window not up? |
52 * Make sure you can create and show a fullscreen window in one step | 6 * Make sure you can create and show a fullscreen window in one step |
53 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) | 7 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) |
54 * Write automated test case for multi-draw APIs | 8 * Write automated test case for multi-draw APIs |
55 * Make sure you can build SDL without the renderer to slim it down a bunch | 9 * Make sure you can build SDL without the renderer to slim it down a bunch |
61 4874 - Do we want screen rotation? At what level? | 15 4874 - Do we want screen rotation? At what level? |
62 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 | 16 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
63 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly | 17 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly |
64 4865 - See if this is still needed (mouse coordinate clamping) | 18 4865 - See if this is still needed (mouse coordinate clamping) |
65 4866 - See if this is still needed (blocking window repositioning) | 19 4866 - See if this is still needed (blocking window repositioning) |
66 | |
67 Wish list for the 1.3 development branch: | |
68 http://bugzilla.libsdl.org/ | |
69 | |
70 * Add a way to register custom events | |
71 * DirectInput joystick support needs to be implemented | |
72 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) | |
73 * Shaped windows, windows without borders | |
74 * Multiple display support | |
75 * Add a timestamp to events | |
76 * Add audio input API | |
77 * Add modifier state to key and button events | |
78 | |
79 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
80 int and evaluate all the rest of the datatypes. This is the only place | |
81 we should do it though, since the 1.2 series should not break binary | |
82 compatibility in this way. | |
83 | |
84 Requests: | |
85 * PCM volume control (deprecated, but possible) |