Mercurial > sdl-ios-xcode
comparison include/SDL_events.h @ 3760:64f346a83ed3 gsoc2008_manymouse
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
author | Szymon Wilczek <kazeuser@gmail.com> |
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date | Fri, 06 Jun 2008 15:23:29 +0000 |
parents | c97ad1abe05b |
children | 81ea7d9a6624 |
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3759:064c178558b7 | 3760:64f346a83ed3 |
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168 Uint8 type; /**< SDL_MOUSEMOTION */ | 168 Uint8 type; /**< SDL_MOUSEMOTION */ |
169 Uint8 which; /**< The mouse device index */ | 169 Uint8 which; /**< The mouse device index */ |
170 Uint8 state; /**< The current button state */ | 170 Uint8 state; /**< The current button state */ |
171 int x; /**< X coordinate, relative to window */ | 171 int x; /**< X coordinate, relative to window */ |
172 int y; /**< Y coordinate, relative to window */ | 172 int y; /**< Y coordinate, relative to window */ |
173 int z; | |
173 int xrel; /**< The relative motion in the X direction */ | 174 int xrel; /**< The relative motion in the X direction */ |
174 int yrel; /**< The relative motion in the Y direction */ | 175 int yrel; /**< The relative motion in the Y direction */ |
175 SDL_WindowID windowID; /**< The window with mouse focus, if any */ | 176 SDL_WindowID windowID; /**< The window with mouse focus, if any */ |
176 } SDL_MouseMotionEvent; | 177 } SDL_MouseMotionEvent; |
177 | 178 |