Mercurial > sdl-ios-xcode
comparison src/video/photon/SDL_photon_render.c @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | 4b594623401b |
children | f7b03b6838cb |
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3684:cc564f08884f | 3685:64ce267332c6 |
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122 }; | 122 }; |
123 | 123 |
124 static SDL_Renderer * | 124 static SDL_Renderer * |
125 photon_createrenderer(SDL_Window * window, Uint32 flags) | 125 photon_createrenderer(SDL_Window * window, Uint32 flags) |
126 { | 126 { |
127 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); | 127 SDL_VideoDisplay *display = window->display; |
128 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; | 128 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; |
129 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; | 129 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; |
130 SDL_Renderer *renderer = NULL; | 130 SDL_Renderer *renderer = NULL; |
131 SDL_RenderData *rdata = NULL; | 131 SDL_RenderData *rdata = NULL; |
132 | 132 |
169 renderer->RenderWritePixels = photon_renderwritepixels; | 169 renderer->RenderWritePixels = photon_renderwritepixels; |
170 renderer->RenderPresent = photon_renderpresent; | 170 renderer->RenderPresent = photon_renderpresent; |
171 renderer->DestroyTexture = photon_destroytexture; | 171 renderer->DestroyTexture = photon_destroytexture; |
172 renderer->DestroyRenderer = photon_destroyrenderer; | 172 renderer->DestroyRenderer = photon_destroyrenderer; |
173 renderer->info = photon_renderdriver.info; | 173 renderer->info = photon_renderdriver.info; |
174 renderer->window = window->id; | 174 renderer->window = window; |
175 renderer->driverdata = rdata; | 175 renderer->driverdata = rdata; |
176 | 176 |
177 /* Copy direct_mode status */ | 177 /* Copy direct_mode status */ |
178 rdata->direct_mode=didata->direct_mode; | 178 rdata->direct_mode=didata->direct_mode; |
179 | 179 |
296 int32_t status; | 296 int32_t status; |
297 | 297 |
298 /* Obtain window and display structures */ | 298 /* Obtain window and display structures */ |
299 window=SDL_GetWindowFromID(renderer->window); | 299 window=SDL_GetWindowFromID(renderer->window); |
300 wdata=(SDL_WindowData*)window->driverdata; | 300 wdata=(SDL_WindowData*)window->driverdata; |
301 display=SDL_GetDisplayFromWindow(window); | 301 display=window->display; |
302 didata=(SDL_DisplayData *) display->driverdata; | 302 didata=(SDL_DisplayData *) display->driverdata; |
303 phdata=(SDL_VideoData *) display->device->driverdata; | 303 phdata=(SDL_VideoData *) display->device->driverdata; |
304 | 304 |
305 /* Check if it is OpenGL ES window */ | 305 /* Check if it is OpenGL ES window */ |
306 if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) { | 306 if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) { |
721 static int | 721 static int |
722 photon_displaymodechanged(SDL_Renderer * renderer) | 722 photon_displaymodechanged(SDL_Renderer * renderer) |
723 { | 723 { |
724 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; | 724 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; |
725 SDL_Window *window = SDL_GetWindowFromID(renderer->window); | 725 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
726 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); | 726 SDL_VideoDisplay *display = window->display; |
727 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; | 727 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; |
728 | 728 |
729 /* Copy direct_mode status */ | 729 /* Copy direct_mode status */ |
730 rdata->direct_mode=didata->direct_mode; | 730 rdata->direct_mode=didata->direct_mode; |
731 | 731 |
736 static int | 736 static int |
737 photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture) | 737 photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture) |
738 { | 738 { |
739 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; | 739 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; |
740 SDL_Window *window = SDL_GetWindowFromID(renderer->window); | 740 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
741 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); | 741 SDL_VideoDisplay *display = window->display; |
742 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; | 742 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; |
743 SDL_TextureData *tdata = NULL; | 743 SDL_TextureData *tdata = NULL; |
744 uint32_t it; | 744 uint32_t it; |
745 | 745 |
746 /* Check, if it is not initialized */ | 746 /* Check, if it is not initialized */ |