comparison src/video/cocoa/SDL_cocoaopengl.m @ 3685:64ce267332c6

Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 21 Jan 2010 06:21:52 +0000
parents 19691cebb866
children 6512cba48440
comparison
equal deleted inserted replaced
3684:cc564f08884f 3685:64ce267332c6
80 80
81 SDL_GLContext 81 SDL_GLContext
82 Cocoa_GL_CreateContext(_THIS, SDL_Window * window) 82 Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
83 { 83 {
84 NSAutoreleasePool *pool; 84 NSAutoreleasePool *pool;
85 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); 85 SDL_VideoDisplay *display = window->display;
86 SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata; 86 SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
87 NSOpenGLPixelFormatAttribute attr[32]; 87 NSOpenGLPixelFormatAttribute attr[32];
88 NSOpenGLPixelFormat *fmt; 88 NSOpenGLPixelFormat *fmt;
89 NSOpenGLContext *context; 89 NSOpenGLContext *context;
90 int i = 0; 90 int i = 0;