comparison src/video/SDL_gamma.c @ 3685:64ce267332c6

Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 21 Jan 2010 06:21:52 +0000
parents 4b594623401b
children f7b03b6838cb
comparison
equal deleted inserted replaced
3684:cc564f08884f 3685:64ce267332c6
169 SDL_VideoDevice *_this = SDL_GetVideoDevice(); 169 SDL_VideoDevice *_this = SDL_GetVideoDevice();
170 if (!_this) { 170 if (!_this) {
171 SDL_UninitializedVideo(); 171 SDL_UninitializedVideo();
172 return -1; 172 return -1;
173 } 173 }
174 return SDL_SetGammaRampForDisplay(&SDL_CurrentDisplay, red, green, blue); 174 return SDL_SetGammaRampForDisplay(SDL_CurrentDisplay, red, green, blue);
175 } 175 }
176 176
177 int 177 int
178 SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue) 178 SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue)
179 { 179 {
228 SDL_VideoDevice *_this = SDL_GetVideoDevice(); 228 SDL_VideoDevice *_this = SDL_GetVideoDevice();
229 if (!_this) { 229 if (!_this) {
230 SDL_UninitializedVideo(); 230 SDL_UninitializedVideo();
231 return -1; 231 return -1;
232 } 232 }
233 return SDL_GetGammaRampForDisplay(&SDL_CurrentDisplay, red, green, blue); 233 return SDL_GetGammaRampForDisplay(SDL_CurrentDisplay, red, green, blue);
234 } 234 }
235 235
236 /* vi: set ts=4 sw=4 expandtab: */ 236 /* vi: set ts=4 sw=4 expandtab: */