Mercurial > sdl-ios-xcode
comparison src/events/SDL_windowevents.c @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | 41cd18e05965 |
children | f7b03b6838cb |
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3684:cc564f08884f | 3685:64ce267332c6 |
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42 } | 42 } |
43 return 1; | 43 return 1; |
44 } | 44 } |
45 | 45 |
46 int | 46 int |
47 SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1, | 47 SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1, |
48 int data2) | 48 int data2) |
49 { | 49 { |
50 int posted; | 50 int posted; |
51 SDL_Window *window; | |
52 | 51 |
53 window = SDL_GetWindowFromID(windowID); | |
54 if (!window) { | 52 if (!window) { |
55 return 0; | 53 return 0; |
56 } | 54 } |
57 switch (windowevent) { | 55 switch (windowevent) { |
58 case SDL_WINDOWEVENT_SHOWN: | 56 case SDL_WINDOWEVENT_SHOWN: |
150 SDL_Event event; | 148 SDL_Event event; |
151 event.type = SDL_WINDOWEVENT; | 149 event.type = SDL_WINDOWEVENT; |
152 event.window.event = windowevent; | 150 event.window.event = windowevent; |
153 event.window.data1 = data1; | 151 event.window.data1 = data1; |
154 event.window.data2 = data2; | 152 event.window.data2 = data2; |
155 event.window.windowID = windowID; | 153 event.window.windowID = window->id; |
156 | 154 |
157 /* Fixes queue overflow with resize events that aren't processed */ | 155 /* Fixes queue overflow with resize events that aren't processed */ |
158 if (windowevent == SDL_WINDOWEVENT_RESIZED) { | 156 if (windowevent == SDL_WINDOWEVENT_RESIZED) { |
159 SDL_FilterEvents(RemovePendingSizeEvents, &event); | 157 SDL_FilterEvents(RemovePendingSizeEvents, &event); |
160 } | 158 } |