Mercurial > sdl-ios-xcode
comparison src/SDL_assert.c @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | 0d6f520c0eb9 |
children | e431b888ac6c |
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3684:cc564f08884f | 3685:64ce267332c6 |
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263 static SDL_assert_state | 263 static SDL_assert_state |
264 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata) | 264 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata) |
265 { | 265 { |
266 const char *envr; | 266 const char *envr; |
267 SDL_assert_state state = SDL_ASSERTION_ABORT; | 267 SDL_assert_state state = SDL_ASSERTION_ABORT; |
268 SDL_WindowID window; | 268 SDL_Window *window; |
269 | 269 |
270 (void) userdata; /* unused in default handler. */ | 270 (void) userdata; /* unused in default handler. */ |
271 | 271 |
272 debug_print("\n\n" | 272 debug_print("\n\n" |
273 "Assertion failure at %s (%s:%d), triggered %u time%s:\n" | 273 "Assertion failure at %s (%s:%d), triggered %u time%s:\n" |