Mercurial > sdl-ios-xcode
comparison include/SDL_syswm.h @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | d3baf5ac4e37 |
children | f7b03b6838cb |
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3684:cc564f08884f | 3685:64ce267332c6 |
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243 * SDL_SysWMInfo info; | 243 * SDL_SysWMInfo info; |
244 * SDL_VERSION(&info.version); | 244 * SDL_VERSION(&info.version); |
245 * if ( SDL_GetWindowWMInfo(&info) ) { ... } | 245 * if ( SDL_GetWindowWMInfo(&info) ) { ... } |
246 * \endcode | 246 * \endcode |
247 */ | 247 */ |
248 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID, | 248 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window, |
249 SDL_SysWMinfo * info); | 249 SDL_SysWMinfo * info); |
250 | 250 |
251 | 251 |
252 /* Ends C function definitions when using C++ */ | 252 /* Ends C function definitions when using C++ */ |
253 #ifdef __cplusplus | 253 #ifdef __cplusplus |