comparison include/SDL_compat.h @ 3685:64ce267332c6

Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 21 Jan 2010 06:21:52 +0000
parents f638ded38b8a
children f7b03b6838cb
comparison
equal deleted inserted replaced
3684:cc564f08884f 3685:64ce267332c6
293 extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); 293 extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
294 extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); 294 extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
295 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); 295 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
296 extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); 296 extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
297 297
298 #define SDL_TextureID SDL_Texture*
299 #define SDL_WindowID SDL_Window*
298 #define SDL_RenderPoint SDL_RenderDrawPoint 300 #define SDL_RenderPoint SDL_RenderDrawPoint
299 #define SDL_RenderLine SDL_RenderDrawLine 301 #define SDL_RenderLine SDL_RenderDrawLine
300 #define SDL_RenderFill(X) (X) ? SDL_RenderFillRect(X) : SDL_RenderClear() 302 #define SDL_RenderFill(X) (X) ? SDL_RenderFillRect(X) : SDL_RenderClear()
301 303
302 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); 304 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);