comparison src/video/win32/SDL_win32video.h @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents d2f68ec8c1d0
children 413672b09bb3
comparison
equal deleted inserted replaced
3167:0c85abc61e47 3168:6338b7f2d024
35 //#include <d3d9.h> 35 //#include <d3d9.h>
36 #define D3D_DEBUG_INFO 36 #define D3D_DEBUG_INFO
37 #include "d3d9.h" 37 #include "d3d9.h"
38 #endif 38 #endif
39 39
40 #if SDL_VIDEO_RENDER_DDRAW
41 /* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
42 #include <objbase.h>
43 #include "ddraw.h"
44 #endif
45
40 #include "wactab/wintab.h" 46 #include "wactab/wintab.h"
41 #define PACKETDATA ( PK_X | PK_Y | PK_BUTTONS | PK_NORMAL_PRESSURE | PK_CURSOR) 47 #define PACKETDATA ( PK_X | PK_Y | PK_BUTTONS | PK_NORMAL_PRESSURE | PK_CURSOR)
42 #define PACKETMODE 0 48 #define PACKETMODE 0
43 #include "wactab/pktdef.h" 49 #include "wactab/pktdef.h"
44 50
64 { 70 {
65 #if SDL_VIDEO_RENDER_D3D 71 #if SDL_VIDEO_RENDER_D3D
66 HANDLE d3dDLL; 72 HANDLE d3dDLL;
67 IDirect3D9 *d3d; 73 IDirect3D9 *d3d;
68 #endif 74 #endif
75 #if SDL_VIDEO_RENDER_DDRAW
76 HANDLE ddrawDLL;
77 IDirectDraw *ddraw;
78 #endif
79
69 /* *INDENT-OFF* */ 80 /* *INDENT-OFF* */
70 /* Function pointers for the Wacom API */ 81 /* Function pointers for the Wacom API */
71 HANDLE wintabDLL; 82 HANDLE wintabDLL;
72 UINT (*WTInfoA) (UINT, UINT, LPVOID); 83 UINT (*WTInfoA) (UINT, UINT, LPVOID);
73 HCTX (*WTOpenA) (HWND, LPLOGCONTEXTA, BOOL); 84 HCTX (*WTOpenA) (HWND, LPLOGCONTEXTA, BOOL);