comparison src/video/win32/SDL_win32events.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents 7f684f249ec9
children 5d7ef5970073
comparison
equal deleted inserted replaced
3167:0c85abc61e47 3168:6338b7f2d024
471 MINMAXINFO *info; 471 MINMAXINFO *info;
472 RECT size; 472 RECT size;
473 int x, y; 473 int x, y;
474 int w, h; 474 int w, h;
475 int style; 475 int style;
476 BOOL menu;
476 477
477 /* If we allow resizing, let the resize happen naturally */ 478 /* If we allow resizing, let the resize happen naturally */
478 if (SDL_GetWindowFlags(data->windowID) & SDL_WINDOW_RESIZABLE) { 479 if (SDL_GetWindowFlags(data->windowID) & SDL_WINDOW_RESIZABLE) {
479 return (0); 480 return (0);
480 } 481 }
489 size.top = 0; 490 size.top = 0;
490 size.left = 0; 491 size.left = 0;
491 size.bottom = h; 492 size.bottom = h;
492 size.right = w; 493 size.right = w;
493 494
495
496 style = GetWindowLong(hwnd, GWL_STYLE);
497 #ifdef _WIN32_WCE
498 menu = FALSE;
499 #else
494 /* DJM - according to the docs for GetMenu(), the 500 /* DJM - according to the docs for GetMenu(), the
495 return value is undefined if hwnd is a child window. 501 return value is undefined if hwnd is a child window.
496 Aparently it's too difficult for MS to check 502 Aparently it's too difficult for MS to check
497 inside their function, so I have to do it here. 503 inside their function, so I have to do it here.
498 */ 504 */
499 style = GetWindowLong(hwnd, GWL_STYLE); 505 menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
500 AdjustWindowRect(&size, style, 506 #endif
501 style & WS_CHILDWINDOW ? FALSE : GetMenu(hwnd) 507 AdjustWindowRectEx(&size, style, menu, 0);
502 != NULL);
503 w = size.right - size.left; 508 w = size.right - size.left;
504 h = size.bottom - size.top; 509 h = size.bottom - size.top;
505 510
506 /* Fix our size to the current size */ 511 /* Fix our size to the current size */
507 info = (MINMAXINFO *) lParam; 512 info = (MINMAXINFO *) lParam;