Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsyuv.c @ 1338:604d73db6802
Removed uses of stdlib.h and string.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 09:29:18 +0000 |
parents | 3692456e7b0f |
children | c71e05b4dc2e |
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1337:c687f06c7473 | 1338:604d73db6802 |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* This is the Playstation 2 implementation of YUV video overlays */ | 23 /* This is the Playstation 2 implementation of YUV video overlays */ |
24 | 24 |
25 #include <stdlib.h> | |
26 #include <string.h> | |
27 #include <fcntl.h> | 25 #include <fcntl.h> |
28 #include <unistd.h> | 26 #include <unistd.h> |
29 #include <sys/ioctl.h> | 27 #include <sys/ioctl.h> |
30 #include <sys/mman.h> | 28 #include <sys/mman.h> |
31 #include <asm/page.h> /* For definition of PAGE_SIZE */ | 29 #include <asm/page.h> /* For definition of PAGE_SIZE */ |
32 | 30 |
31 #include "SDL_stdlib.h" | |
32 #include "SDL_string.h" | |
33 #include "SDL_error.h" | 33 #include "SDL_error.h" |
34 #include "SDL_video.h" | 34 #include "SDL_video.h" |
35 #include "SDL_gsyuv_c.h" | 35 #include "SDL_gsyuv_c.h" |
36 #include "SDL_yuvfuncs.h" | 36 #include "SDL_yuvfuncs.h" |
37 | 37 |