Mercurial > sdl-ios-xcode
comparison src/audio/windib/SDL_dibaudio.h @ 2049:5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 17 Oct 2006 09:15:21 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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2048:6067c7f9a672 | 2049:5f6550e5184f |
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19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 #ifndef _SDL_lowaudio_h | 24 #ifndef _SDL_dibaudio_h |
25 #define _SDL_lowaudio_h | 25 #define _SDL_dibaudio_h |
26 | 26 |
27 #include "../SDL_sysaudio.h" | 27 #include "../SDL_sysaudio.h" |
28 | 28 |
29 /* Hidden "this" pointer for the video functions */ | 29 /* Hidden "this" pointer for the audio functions */ |
30 #define _THIS SDL_AudioDevice *this | 30 #define _THIS SDL_AudioDevice *this |
31 | 31 |
32 #define NUM_BUFFERS 2 /* -- Don't lower this! */ | 32 #define NUM_BUFFERS 2 /* -- Don't lower this! */ |
33 | 33 |
34 struct SDL_PrivateAudioData | 34 struct SDL_PrivateAudioData |
38 Uint8 *mixbuf; /* The raw allocated mixing buffer */ | 38 Uint8 *mixbuf; /* The raw allocated mixing buffer */ |
39 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ | 39 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ |
40 int next_buffer; | 40 int next_buffer; |
41 }; | 41 }; |
42 | 42 |
43 /* Old variable names */ | 43 #endif /* _SDL_dibaudio_h */ |
44 #define sound (this->hidden->sound) | |
45 #define audio_sem (this->hidden->audio_sem) | |
46 #define mixbuf (this->hidden->mixbuf) | |
47 #define wavebuf (this->hidden->wavebuf) | |
48 #define next_buffer (this->hidden->next_buffer) | |
49 | 44 |
50 #endif /* _SDL_lowaudio_h */ | |
51 /* vi: set ts=4 sw=4 expandtab: */ | 45 /* vi: set ts=4 sw=4 expandtab: */ |