Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 1428:5f52867ba65c
Update for Visual C++ 6.0
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 24 Feb 2006 18:24:57 +0000 |
parents | d910939febfa |
children | cf23b92602aa |
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1427:5f5a74d29d18 | 1428:5f52867ba65c |
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993 return; | 993 return; |
994 if ( (int)(y+h) > screen->h ) | 994 if ( (int)(y+h) > screen->h ) |
995 return; | 995 return; |
996 | 996 |
997 /* Fill the rectangle */ | 997 /* Fill the rectangle */ |
998 rect.x = x; | 998 rect.x = (Sint16)x; |
999 rect.y = y; | 999 rect.y = (Sint16)y; |
1000 rect.w = w; | 1000 rect.w = (Uint16)w; |
1001 rect.h = h; | 1001 rect.h = (Uint16)h; |
1002 SDL_UpdateRects(screen, 1, &rect); | 1002 SDL_UpdateRects(screen, 1, &rect); |
1003 } | 1003 } |
1004 } | 1004 } |
1005 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) | 1005 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) |
1006 { | 1006 { |