Mercurial > sdl-ios-xcode
comparison src/SDL_compat.c @ 3098:5f372cef955d
Date: Thu, 05 Feb 2009 17:27:54 +0100
From: Stefan Klug
Subject: [SDL] SDL_SetVideoMode compatibility fix
SDL_SetVideoMode(0,0,0,flags) used to be valid in SDL 1.2
Attached is a patch to replicate this behaviour in SDL 1.3
Cheers Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:37:45 +0000 |
parents | 0e821769fc51 |
children | 7f684f249ec9 |
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3097:0d12e8f1de3c | 3098:5f372cef955d |
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492 if (!SDL_GetVideoDevice()) { | 492 if (!SDL_GetVideoDevice()) { |
493 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) { | 493 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) { |
494 return NULL; | 494 return NULL; |
495 } | 495 } |
496 } | 496 } |
497 | |
498 SDL_GetDesktopDisplayMode(&desktop_mode); | |
499 | |
500 if (width == 0) { | |
501 width = desktop_mode.w; | |
502 } | |
503 if (height == 0) { | |
504 height = desktop_mode.h; | |
505 } | |
497 | 506 |
498 /* See if we can simply resize the existing window and surface */ | 507 /* See if we can simply resize the existing window and surface */ |
499 if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) { | 508 if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) { |
500 return SDL_PublicSurface; | 509 return SDL_PublicSurface; |
501 } | 510 } |
565 if (window_flags & SDL_WINDOW_BORDERLESS) { | 574 if (window_flags & SDL_WINDOW_BORDERLESS) { |
566 surface_flags |= SDL_NOFRAME; | 575 surface_flags |= SDL_NOFRAME; |
567 } | 576 } |
568 | 577 |
569 /* Set up the desired display mode */ | 578 /* Set up the desired display mode */ |
570 SDL_GetDesktopDisplayMode(&desktop_mode); | |
571 desktop_format = desktop_mode.format; | 579 desktop_format = desktop_mode.format; |
572 if (desktop_format && ((flags & SDL_ANYFORMAT) | 580 if (desktop_format && ((flags & SDL_ANYFORMAT) |
573 || (bpp == SDL_BITSPERPIXEL(desktop_format)))) { | 581 || (bpp == SDL_BITSPERPIXEL(desktop_format)))) { |
574 desired_format = desktop_format; | 582 desired_format = desktop_format; |
575 } else { | 583 } else { |