Mercurial > sdl-ios-xcode
comparison src/video/cocoa/SDL_cocoawindow.m @ 4679:5ee96ba0c01e
Fixed various type and print format issues
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 31 Jul 2010 20:38:37 -0700 |
parents | f8431f66613d |
children | 229529693289 |
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4678:f8431f66613d | 4679:5ee96ba0c01e |
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313 touch.native_pressureres = touch.pressure_max - touch.pressure_min; | 313 touch.native_pressureres = touch.pressure_max - touch.pressure_min; |
314 | 314 |
315 if (SDL_AddTouch(&touch, "") < 0) { | 315 if (SDL_AddTouch(&touch, "") < 0) { |
316 continue; | 316 continue; |
317 } | 317 } |
318 printf("Success, added touch: %lin",touchId); | 318 printf("Success, added touch: %li\n",touchId); |
319 } | 319 } |
320 float x = [touch normalizedPosition].x; | 320 float x = [touch normalizedPosition].x; |
321 float y = [touch normalizedPosition].y; | 321 float y = [touch normalizedPosition].y; |
322 long fingerId = (long)[touch identity]; | 322 long fingerId = (long)[touch identity]; |
323 switch (type) { | 323 switch (type) { |