Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 1722:5daa04d862f1 SDL-1.3
Added a userdata parameter for event filters.
Added a function to filter the existing queued events.
Added explicit support for relative mouse mode to the API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 30 Jun 2006 08:18:44 +0000 |
parents | a1ebb17f9c52 |
children | 6c63fc2bd986 |
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1721:1cc762cafff8 | 1722:5daa04d862f1 |
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118 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ | 118 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
119 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ | 119 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
120 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ | 120 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
121 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ | 121 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
122 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ | 122 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
123 SDL_WINDOW_MAXIMIZED = 0x00000020, /**< maximized */ | 123 SDL_WINDOW_MINIMIZED = 0x00000020, /**< minimized */ |
124 SDL_WINDOW_MINIMIZED = 0x00000040, /**< minimized */ | 124 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< maximized */ |
125 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ | 125 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
126 SDL_WINDOW_KEYBOARD_FOCUS = 0x00000200, /**< window has keyboard focus */ | 126 SDL_WINDOW_KEYBOARD_FOCUS = 0x00000200, /**< window has keyboard focus */ |
127 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ | 127 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
128 } SDL_WindowFlags; | 128 } SDL_WindowFlags; |
129 | 129 |