comparison include/SDL_video.h @ 1722:5daa04d862f1 SDL-1.3

Added a userdata parameter for event filters. Added a function to filter the existing queued events. Added explicit support for relative mouse mode to the API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Jun 2006 08:18:44 +0000
parents a1ebb17f9c52
children 6c63fc2bd986
comparison
equal deleted inserted replaced
1721:1cc762cafff8 1722:5daa04d862f1
118 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ 118 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */
119 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ 119 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
120 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ 120 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
121 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ 121 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */
122 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ 122 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */
123 SDL_WINDOW_MAXIMIZED = 0x00000020, /**< maximized */ 123 SDL_WINDOW_MINIMIZED = 0x00000020, /**< minimized */
124 SDL_WINDOW_MINIMIZED = 0x00000040, /**< minimized */ 124 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< maximized */
125 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ 125 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */
126 SDL_WINDOW_KEYBOARD_FOCUS = 0x00000200, /**< window has keyboard focus */ 126 SDL_WINDOW_KEYBOARD_FOCUS = 0x00000200, /**< window has keyboard focus */
127 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ 127 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
128 } SDL_WindowFlags; 128 } SDL_WindowFlags;
129 129