Mercurial > sdl-ios-xcode
comparison include/SDL_opengles.h @ 3118:5ba12c32ac6a
Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Wed, 06 May 2009 09:46:55 +0000 |
parents | 39da34152ad6 |
children | 7f684f249ec9 |
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3117:39da34152ad6 | 3118:5ba12c32ac6a |
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341 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 | 341 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
342 #define GL_SAMPLE_BUFFERS 0x80A8 | 342 #define GL_SAMPLE_BUFFERS 0x80A8 |
343 #define GL_SAMPLES 0x80A9 | 343 #define GL_SAMPLES 0x80A9 |
344 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | 344 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
345 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | 345 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
346 | |
347 /* OpenGL ES 1.0 defines, they gone in 1.1 and 2.0 */ | |
348 #ifndef GL_MAX_ELEMENTS_VERTICES | |
349 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
350 #endif /* GL_MAX_ELEMENTS_VERTICES */ | |
351 #ifndef GL_MAX_ELEMENTS_INDICES | |
352 #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
353 #endif /* GL_MAX_ELEMENTS_INDICES */ | |
346 | 354 |
347 /* GetTextureParameter */ | 355 /* GetTextureParameter */ |
348 /* GL_TEXTURE_MAG_FILTER */ | 356 /* GL_TEXTURE_MAG_FILTER */ |
349 /* GL_TEXTURE_MIN_FILTER */ | 357 /* GL_TEXTURE_MIN_FILTER */ |
350 /* GL_TEXTURE_WRAP_S */ | 358 /* GL_TEXTURE_WRAP_S */ |