Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.h @ 4813:5b4c7d7d8953
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Wed, 28 Jul 2010 23:35:24 -0400 |
parents | f7b03b6838cb |
children |
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4812:06a03d08cefb | 4813:5b4c7d7d8953 |
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