comparison include/SDL_video.h @ 3528:59ff7a2beb57

Added an API function to query geometry of multiple monitors: SDL_GetDisplayBounds() Implemented multi-monitor window positions on Windows
author Sam Lantinga <slouken@libsdl.org>
date Sun, 06 Dec 2009 08:03:38 +0000
parents d38acda781ae
children 0267b8b1595c
comparison
equal deleted inserted replaced
3527:444cb12cadb6 3528:59ff7a2beb57
341 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); 341 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
342 342
343 /** 343 /**
344 * \brief Returns the number of available video displays. 344 * \brief Returns the number of available video displays.
345 * 345 *
346 * \sa SDL_GetDisplayBounds()
346 * \sa SDL_SelectVideoDisplay() 347 * \sa SDL_SelectVideoDisplay()
347 */ 348 */
348 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); 349 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
350
351 /**
352 * \brief Get the desktop area represented by a display, with the primary
353 * display located at 0,0
354 *
355 * \return 0 on success, or -1 if the index is out of range.
356 *
357 * \sa SDL_GetNumVideoDisplays()
358 */
359 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int index, SDL_Rect * rect);
349 360
350 /** 361 /**
351 * \brief Set the index of the currently selected display. 362 * \brief Set the index of the currently selected display.
352 * 363 *
353 * \return 0 on success, or -1 if the index is out of range. 364 * \return 0 on success, or -1 if the index is out of range.