comparison Xcode/TemplatesForXcode/SDL OpenGL Application/atlantis/swim.c @ 2213:59a667370c57

make indent
author Bob Pendleton <bob@pendleton.com>
date Tue, 24 Jul 2007 18:46:45 +0000
parents d63e9f5944ae
children 4d2d0548f5b2
comparison
equal deleted inserted replaced
2212:fdadda42d4d4 2213:59a667370c57
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 * 34 *
35 * OpenGL(TM) is a trademark of Silicon Graphics, Inc. 35 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
36 */ 36 */
37 #include <math.h> 37 #include <math.h>
38 #include <stdlib.h> /* For rand(). */ 38 #include <stdlib.h> /* For rand(). */
39 #include <GLUT/glut.h> 39 #include <GLUT/glut.h>
40 #include "atlantis.h" 40 #include "atlantis.h"
41 41
42 void 42 void
43 FishTransform(fishRec * fish) 43 FishTransform(fishRec * fish)
55 55
56 fish->phi = -20.0; 56 fish->phi = -20.0;
57 fish->theta = 0.0; 57 fish->theta = 0.0;
58 fish->psi -= 0.5; 58 fish->psi -= 0.5;
59 59
60 fish->x += WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); 60 fish->x +=
61 fish->y += WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); 61 WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD);
62 fish->y +=
63 WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
62 fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD); 64 fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD);
63 } 65 }
64 66
65 void 67 void
66 SharkPilot(fishRec * fish) 68 SharkPilot(fishRec * fish)
150 if ((fish->v > 1.0) && (!fish->spurt)) { 152 if ((fish->v > 1.0) && (!fish->spurt)) {
151 fish->v -= 0.05; 153 fish->v -= 0.05;
152 } 154 }
153 } 155 }
154 156
155 fish->x += SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); 157 fish->x +=
156 fish->y += SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); 158 SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD);
159 fish->y +=
160 SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
157 fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD); 161 fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD);
158 } 162 }
159 163
160 void 164 void
161 SharkMiss(int i) 165 SharkMiss(int i)