comparison src/video/SDL_surface.c @ 441:598b25b9bffe

Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
author Sam Lantinga <slouken@libsdl.org>
date Sat, 17 Aug 2002 19:17:01 +0000
parents 41cadcba32e8
children 1be0cdaf8092
comparison
equal deleted inserted replaced
440:791d5ce383bc 441:598b25b9bffe
105 surface->offset = 0; 105 surface->offset = 0;
106 surface->hwdata = NULL; 106 surface->hwdata = NULL;
107 surface->locked = 0; 107 surface->locked = 0;
108 surface->map = NULL; 108 surface->map = NULL;
109 surface->format_version = 0; 109 surface->format_version = 0;
110 surface->unused1 = 0;
110 SDL_SetClipRect(surface, NULL); 111 SDL_SetClipRect(surface, NULL);
111 112
112 /* Get the pixels */ 113 /* Get the pixels */
113 if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) || 114 if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) ||
114 (video->AllocHWSurface(this, surface) < 0) ) { 115 (video->AllocHWSurface(this, surface) < 0) ) {