Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 5266:595814f561f7
There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Feb 2011 20:49:13 -0800 |
parents | f908e06b3c96 |
children | b530ef003506 |
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5265:62d2bc792002 | 5266:595814f561f7 |
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1080 | 1080 |
1081 if (_this->SetWindowFullscreen) { | 1081 if (_this->SetWindowFullscreen) { |
1082 _this->SetWindowFullscreen(_this, window); | 1082 _this->SetWindowFullscreen(_this, window); |
1083 } | 1083 } |
1084 display->fullscreen_window = NULL; | 1084 display->fullscreen_window = NULL; |
1085 | |
1086 /* Generate a mode change events here */ | |
1087 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, | |
1088 window->windowed.w, window->windowed.h); | |
1089 } | 1085 } |
1090 | 1086 |
1091 SDL_Window * | 1087 SDL_Window * |
1092 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) | 1088 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
1093 { | 1089 { |