Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 5266:595814f561f7
There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Feb 2011 20:49:13 -0800 |
parents | 7a963be087ef |
children | b530ef003506 |
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5265:62d2bc792002 | 5266:595814f561f7 |
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70 struct SDL_Window | 70 struct SDL_Window |
71 { | 71 { |
72 const void *magic; | 72 const void *magic; |
73 Uint32 id; | 73 Uint32 id; |
74 char *title; | 74 char *title; |
75 | |
76 /* The fullscreen values */ | |
77 struct { | |
78 int x, y; | |
79 int w, h; | |
80 } fullscreen; | |
81 | |
82 /* The windowed values */ | |
83 struct { | |
84 int x, y; | |
85 int w, h; | |
86 } windowed; | |
87 | |
88 /* The public values */ | |
89 int x, y; | 75 int x, y; |
90 int w, h; | 76 int w, h; |
91 Uint32 flags; | 77 Uint32 flags; |
92 | 78 |
93 SDL_DisplayMode fullscreen_mode; | 79 SDL_DisplayMode fullscreen_mode; |