comparison src/video/quartz/SDL_QuartzVideo.h @ 4066:58a5055da431 SDL-1.2

More improvements for bug #373 Show the SDL cursor in the window and the arrow cursor outside the window. This is also supposed to show the SDL cursor when activated, but that code isn't working yet...
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Jul 2007 08:27:06 +0000
parents 60f677630282
children b8f2db95145e
comparison
equal deleted inserted replaced
4065:0c76e6d1c3d6 4066:58a5055da431
222 222
223 /* Private functions (used internally) */ 223 /* Private functions (used internally) */
224 void QZ_PrivateWarpCursor (_THIS, int x, int y); 224 void QZ_PrivateWarpCursor (_THIS, int x, int y);
225 void QZ_ChangeGrabState (_THIS, int action); 225 void QZ_ChangeGrabState (_THIS, int action);
226 void QZ_RegisterForSleepNotifications (_THIS); 226 void QZ_RegisterForSleepNotifications (_THIS);
227 void QZ_ShowMouse (_THIS); 227 void QZ_ShowMouse (_THIS, NSCursor *cursor);
228 void QZ_HideMouse (_THIS); 228 void QZ_HideMouse (_THIS);
229 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p); 229 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p);
230 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p); 230 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p);
231 BOOL QZ_IsMouseInWindow (_THIS); 231 BOOL QZ_IsMouseInWindow (_THIS);
232 void QZ_DoActivate (_THIS); 232 void QZ_DoActivate (_THIS);