comparison src/video/bwindow/SDL_BWin.h @ 4013:5804139bdf0b SDL-1.2

Use GL direct updates when possible
author Sam Lantinga <slouken@libsdl.org>
date Sat, 07 Jul 2007 19:22:27 +0000
parents 4e29535b821b
children a1b03ba2fcd0
comparison
equal deleted inserted replaced
4012:4e29535b821b 4013:5804139bdf0b
111 #if SDL_VIDEO_OPENGL 111 #if SDL_VIDEO_OPENGL
112 if ( SDL_GLView == NULL ) { 112 if ( SDL_GLView == NULL ) {
113 SDL_GLView = new BGLView(Bounds(), "SDL GLView", 113 SDL_GLView = new BGLView(Bounds(), "SDL GLView",
114 B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS), 114 B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS),
115 gl_flags); 115 gl_flags);
116 SDL_GLView->EnableDirectMode(true);
116 } 117 }
117 if ( the_view != SDL_GLView ) { 118 if ( the_view != SDL_GLView ) {
118 if ( the_view ) { 119 if ( the_view ) {
119 RemoveChild(the_view); 120 RemoveChild(the_view);
120 } 121 }